using SignalRChat.Models; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Net.WebSockets; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Web; using System.Web.Http; using System.Web.WebSockets; namespace SignalRChat.Controllers { //访问 wss://localhost:44303/api/Home/connect //控制台 //let webSocket = new WebSocket('wss://localhost:44303/api/Home/connect'); //webSocket.send("hello world"); //webSocket.close(); [RoutePrefix("api/Home")] public class HomeController : ApiController { private static List _socket = new List(); [HttpGet] [Route("connect")] [AllowAnonymous] public HttpResponseMessage Connect() { //在服务端接受web socket请求,传入的函数作为web socket的处理函数,待web socket建立后该函数会被调用, //在该函数中可以对web socket进行消息收发 HttpContext.Current.AcceptWebSocketRequest(ProcessRequest); //构造同意切换至web socket的response return Request.CreateResponse(HttpStatusCode.SwitchingProtocols); } public async Task ProcessRequest(AspNetWebSocketContext context) { var socket = context.WebSocket;//传入的context中当前的web socket对象 _socket.Add(socket);//此处将web socket对象加入一个静态列表中 //进入一个无限循环,当web socket close是循环结束 while (true) { var buffer = new ArraySegment(new byte[1024]); var receviedResult = await socket.ReceiveAsync(buffer, CancellationToken.None);//对web socket进行异步接收数据 if (receviedResult.MessageType == WebSocketMessageType.Close) { await socket.CloseAsync(WebSocketCloseStatus.Empty, string.Empty, CancellationToken.None);//如果client发起close请求,对client进行ack _socket.Remove(socket); break; } if (socket.State == WebSocketState.Open) { string recvMsg = Encoding.UTF8.GetString(buffer.Array, 0, receviedResult.Count); var recvBytes = Encoding.UTF8.GetBytes(recvMsg); var sendBuffer = new ArraySegment(recvBytes); foreach (var innerSocket in _socket)//当接收到文本消息时,对当前服务器上所有web socket链接进行广播 { if (innerSocket == socket) { await innerSocket.SendAsync(sendBuffer, WebSocketMessageType.Text, true, CancellationToken.None); } } } } } } }